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Something’s Fishy Around Here!
or  Fish Weight Powered Car Contest
Rules
1.      Your task is to construct a car powered by a fishing weight.
2.      The maximum dimensions of your car are 30 cm x 30 cm x 30 cm.
3.      The only source of energy permitted is the potential energy due to gravity of the fishing weight which will be provided.

4.      No other part of the car may be used to provide additional energy.
5.      Neither the weight nor any part of the car other than the wheels may come in contact with any other object, barring accidental contact with a wall, etc.

6.      The device must be self starting with no push or pull.

7.      The score is determined by the distance traveled, unguided, measured as a straight line from the starting point to the point on the car farthest from the starting point.

8.      If the car falls over, the distance is measured from the point on the car nearest the starting point.

9.      The time that the car is continuously moving will also be measured.  
10.     All parts of the car must begin and end as a whole.
11.     The wheels on your car must not have begun their useful life as wheels.  Recycling is encouraged.

12.     All contestants must have fun!
CONTESTS:
A.      Points will be given for the cars traveling the greatest distance, measured as described above.
B.      Points will be given for the car that continues moving the greatest time.
C.      Additional points will be given for decoration.

                


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Balloon Car Contest
Rules:
1.  Students will build the fastest model car powered only by an air-filled
balloon.

2.  Any  materials  may  be  used, but  the  sole  source  of  
propulsion  must be the air  escaping  from the  balloon.  The  
balloon  will  be  provided  by  the  teacher.  

3.  The  track  will  be  a 3-meter  stretch  of  floor  in  our  classroom.  Two trials  will  be  allowed.

4.   The  car  must  have  wheels that did not begin their useful life as wheels, and  it  must  move  along the  floor.  

5.  Scoring  will  be  100  points, minus 1 point  per  second  
of  travel, and  minus 1 point  for every  10  centimeters  short  of  
the  finish  line.  

6.  Time  will  be  measured  from  the  moment  the car
crosses  the  starting  line  to  the  moment  it  crosses  the  finish
line (or  it  stops  moving  if  it  doesn’t  make  the  finish  line).






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Sailing, Sailing

        Sailboats use the energy in wind to move.  The factors that affect a sailboat’s movement are the force and direction of the wind as well as the size, shape, and balance of the boat.  All sailboats have a hull, a sail attached to the hull and held aloft by a mast, and some form of ballast to keep the boat from flipping over in the wind.  In general the more wind a boat can capture in its sails without overturning, the faster it will go.  Real sailboats use complex wing-like sail shapes, long and streamlined full shapes, and precisely balanced ballast placement to maximize performance in a variety of conditions.

Purpose:  To design, build, and sail a model sailboat for competition with other student made boats.   Factors to explore include sail size and arrangement, the weight and placement of ballast, and full shape as it relates to stability and drag.  

Materials:
For hull:       milk carton, plastic bottle, aluminum foil
For sail:       paper, aluminum foil, plastic sheeting, Saran ™ wrap, plastic bag
For mast:       pencil, wooden dowel, bamboo skewers, twigs, straws
For ballast:    rocks, marbles, fish weights, florist’s clay
Optional needs:  tape glue, paperclips, scissors, string

To test boats:  gutter filled with water, fan with at least two speeds, stop watch
(Teacher will provide testing materials approximately one week in advance.)

Procedure:
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                                                                Tennis Ball Catapult

Rules:
1.  Students will build a catapult that will launch a tennis ball that comes as close as possible to a target 10 meters away.  

2.  Any mechanical means of may be used.  No explosives!!  

3.  The entire device may not be more than 1.5 meters in any dimension.  

4.  The target area will be a 20 centimeter square.  

5.  The catapult must be freestanding and have a trigger-type release mechanism.                

6.  Scoring will be 500 points minus 1 point per centimeter away from the target area.

7.   Distance will be measured from the closest edge of the target area to where the tennis ball lands.  (I roll the tennis balls in chalk so they leave a nice mark on the ground where they land.)




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Rube Goldberg Machine
Challenge
Machine Specifications
Back to Physics 1
Back to Pre-AP Physics